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SuperTux Online - Archives
SuperTux started supporting in-browser play only from version 0.6.3 onwards. However, many older versions were individually ported, courtesy of Semphris.
Note: These versions are not as well supported as official releases. For example, levels and progress are NOT saved between sessions. Make sure to check the known issues, and feel free to contribute if you want an extra feature.
The following archive versions are available:
Other releases will be available here when they will be ported.
Known issues
- All versions: User data (progress and custom levels) does not persist across sessions, and cannot be downloaded or uploaded.
- All versions: Add-ons are not supported.
- 0.3.1, 0.3.2, 0.3.3, 0.3.4: Some semi-transparent (fading) objects are rendered as fully opaque unless they are completely invisible.
- 0.3.3, 0.3.4: Tile graphics are flat-out broken. It doesn't prevent the game from working, it just looks horribe.
- 0.3.1: Creating a profile will show an error the first time; you can safely ignore the message and try again.
- 0.1.3: Audio does not work.
- 0.1.3: The game may freeze when performing certain actions. This is due to the structure of the code in versions 0.1.3 and before, which is tedious to adapt to run in the browser. Feel free to report to the SuperTux development team when this happens.
- 0.1.3: The status screen before playing a level has been removed.
Changelog
- 22-01-2026: Added version 0.1.3 (with multiple bugs), 0.3.2, 0.3.4 (with glitched tiles) and 0.3.5.
- 19-01-2026: Added versions 0.4.0, 0.6.1 and 0.6.2.
- 18-01-2026: Added versions 0.3.3 (with glitched tiles), 0.5.0, 0.5.1 and 0.6.0.
- 14-01-2026: Created this page with version 0.3.1